We would actually be able to do ‘‘fun’’ builds if augmenting fun items was not a massive waste of time. Level 100 max for augment would be perfect because augments would not be a tedious full time job. It is currently a waste of time to spend high level augments on gear that you might replace in a game or two, and to play with 2 sets is currently not doable if you want both sets to be augmented with very high gems. What I find stupid about the current system is that you want to save your high gems till you get better gear. Primal Puzzle Rings do not open Primal Vaults, they currently only open Ancient Vaults.I think that the augment stat bonus from gems should cap at level 100 and the bonus should be the same as a current 150 gem by dividing 150/100 which will give 7.5 stat per level. Note: Ancient Puzzle Rings will open Ancient Vaults with mobs of Goblins and much more loot. When the timer expires the Portal will close, allowing you to open a new Portal to The Vault, provided you have more Puzzle Rings. You have a full minute to pick up the loot that drops from the Chest. As soon as you click on Greed’s Strongbox (the large Chest) a sixty-second timer will start. Make sure you pick up all the items and Gold that drop during the battle with Greed first. Even after you kill Greed, the Portal will stay open. This Portal will stay open indefinitely, so you can make trips back to town to empty your Inventory if needed. If you place a Puzzle Ring in Kanai’s Cube, with no other items or Mats, and click the Transmute button, it will open a Portal in town to The Vault. Equipping a Puzzle Ring is no longer beneficial to players.
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