Sys_Error: GLimp_Init() - could not load OpenGL subsystemĪpparantly everything is there except for a needed symlink. loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf: libGL.so: cannot open shared object file: No such file or directory loading opengl32: QGL_Init: Can't load opengl32 from /etc/ld.so.conf: opengl32: cannot open shared object file: No such file or directory The following i386 packages will be installed: Ah, a good time to try out Cappy's getlibs getlibs smokinguns.x86 Oh, there's not a 32-bit libXxf86dga.so.1 in /usr/lib32/Īt this point I was afraid I might end up in a 32-bit dependancy hell. it looks like I have libXxf86dga.so.1 locate libXxf smokinguns.x86: error while loading shared libraries: libXxf86dga.so.1: cannot open shared object file: No such file or directory However, on this box I have Ubuntu 8.04 64-bit, and a couple more steps were. It was supposed be as simple as that to be able to run ~/SmokinGuns/smokinguns.x86Īnd it probably is that simple for some people with a 32-bit distro. Alternatively "chmod +x smokinguns.x86" on the command line does the same thing. You can right click on the file in Nautilus, select Properties, go to Permissions tab, check box for "Allow executing file as program". zip and drag the "Smokin' Guns" directory to your home directory.ģ) Rename the directory you just unzipped from "Smokin' Guns" to "SmokinGuns" as the engine will always look for that directory as installed game path.Ĥ) Set execute permission for "smokinguns.x86". Installation was supposed to be fairly straightforward:ġ) Download for FREE from Get the. Smokin Guns is set in the Wild West and offers unique gametypes such as Bank Robbery. It was just released as a stand alone game, after starting life as a Quake3 mod called Western Quake.
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